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BMX The Game – Virtual Reality City Builder Tool

Here is a video we had sent through that really caught our attention. For those of you that have been following a number of the BMX Games that are either available or in development, here’s an interesting bit of news you may not have heard yet. It turns out BMX The Game have been working on a new tool that uses Virtual Reality to build out your own city to ride. If you ever played the Dave Mirra and Mat Hoffman games, Skate, or Tony Hawk games, you were able to build out your own skateparks and spots to ride. Take that but step things up to a 2017 level where you can use a virtual reality headset to create an entire spot. Above is a short video giving you a look at what the BMX The Game crew have been working on. It will be interesting to see what comes from this.

Teasing our internal city builder tool with Oculus Rift

App description:
A virtual reality application which allows the user to build and decorate the city, placing objects and props like cars, street lamps, trees, benches, in a super intuitive way, using it’s hands. It’s a perfect application to build fast while you gets a realistic sense of presence and scale. This app is used daily to enrich the city with content in an easy, intuitive and entertaining way without specific knowledge.

For the players
This app has been designed as an internal city builder tool and also for BMX The Game players who have VR technology. The VR abilities will be also used into game editors such as park editor and terrain editors.
The users will be able to create their own bike parks on a delimited terrain, with a very extensive library of objects, including ramps, boxes, railings and many other objects.

How to use:
The user can go anywhere – using a typical teleporting system – in the city and place the props just pointing with their hands. Once a prop is placed, is possible to handle it. This means moving, rotate or scale it just using the hands, handling it virtually.

The user has a comfortable UI which allows to browse the props library at any time.”

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Published by
Kurt

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